Pub Rants

Category: Plotting and Pantsing

Stories should start on page one. This we know, yet every seasoned fiction editor will tell you that most stories don’t. Most stories start on page five or ten. Or thirty. Or fifty. Hooray for critique partners, beta readers, and editors who can spot when our stories truly begin—and double hooray for writers who revise accordingly! But here’s a similar, more puzzling phenomenon I’ve been running into lately: when stories don’t start in the first book.

This is when I get to the end of a full-length manuscript and realize that I have more questions than answers. That the author left more threads untied than tied. That the entire manuscript read like a prologue to something bigger.

When I call this out to the authors, the response I often get is something like, “Oh, don’t worry, I’m going to answer all that in book two.”

Yikes. There are three red flags here.

First, we have to sell book one before book two.

From a publishing-industry standpoint, the likelihood that we’ll sell book one if, on its own, it doesn’t tell a satisfying story from beginning to middle to end is pretty low.

The Fix

Treat every book you write as if it will be the only book you write. Make it as self-contained, complete, and satisfying as you can, even if—especially if—it’s part of a planned series.

Second, we worry you got lost in the weeds or are resisting revision.

A “prologue novel” tends to read as though the author found themselves approaching 100,000 words and realized they’d better wrap things up (for better or worse), yeet some query letters into the world, and cross their fingers. Maybe they really do intend to resolve all the unanswered story questions in a sequel, and maybe they know exactly how. But again, without delivering close-the-book satisfaction with book one, we can’t reasonably expect publishers or readers to plunk down more money for another tale that might also feel unfinished.

The Fix

Getting lost in the weeds or overwriting can mean that a writer struggles with one or more of the following:

  • Prose (word economy)
  • Pacing (scene economy)
  • Plot (structure; beginnings, middles, and ends)
  • Revision (a skill far different from drafting)

Start by knowing which is your greatest opportunity for improvement. Then get thee to a critique group. In a lot of critique groups, you’ll find The Prose Person, The Pacing Person, The Plot Person, etc. Cozy up to the person who is really good at your area of opportunity and offer to trade beta reads.

If the whole idea of revision intimidates you (or, worse, if you’re laboring under the hope or belief that first drafts are divinely inspired and shouldn’t be messed with), then please pick up a copy of James Scott Bell’s Revision and Self-Editing for Publication: Techniques for Transforming Your First Draft into a Novel that Sells.

Third, the writer might not know how their story ends.

By promising a second book in which All Will Be Revealed, the author might be kicking the literary can down the road, buying time to figure out the answers for themselves—and hoping for a second contract and another advance in the process.

The Fix

As advised above, find a mentor or critique partner who is good at endings. Ask them to help you figure out a satisfying ending for this book—not for your planned series of books—and then work backward to make sure your pacing and scene work lead toward that ending in a tight, satisfying way, in a genre-appropriate number of words.

What about series?

Of course, novels in a series do leave questions unanswered—hooks that entice the reader to continue reading. So, yes, you can do that as well. Here are two strategies:

  1. The Episodic Approach: Wrap up each book, making sure all the story questions are answered, and then at the very end—like, seriously, the last page or two—tease a new story question for the next book.
  2. The Series-Arc Approach: Think in terms of building both story arcs and series arcs. Each book has its own story arc complete with a beginning, middle, and end, but the series also has its own arc—an open-ended story question that will not be answered until the last pages of the last book in the series. This approach requires more forethought, but the potential for a satisfying payoff is greater. A good example is the TV show Monk. Every episode sets up a crime that Monk solves by the end of the hour, but there is one crime Monk has never been able to solve: the murder of his wife. That thread, that question, that arc, is pulled tight across eight seasons until at last it is solved in the two-part series finale.

Photo credit: Matt Deavenport, Flickr

Any fiction writer who deals in speculative elements must eventually decide: How much of this story requires a realistic, grounded explanation at the end, and how much can I leave unexplained because, hey, it’s magic, supernatural, paranormal, metaphysical, or miraculous? Can’t I just get to the end and say it was all unexplainable and leave it at that?

My short answer is no. In broad strokes, stories ask questions and then answer them. The human brain has some hardwired, logic-based pathways where story is concerned. Part one: Set up the pins. Part two: Knock them down. Sounds simple, but let’s be honest. It’s not.

The first half of any manuscript is easier to write than the second—which is why millions of would-be authors never finish anything. It’s fun to set up lots of evocative, compelling, mysterious, hooky questions at the beginning of a story. Then you get to the halfway point, and you must come up with answers. And not just any answers, but satisfying answers. Meaningful answers. Twisty answers. Worthwhile answers. Delightfully shocking or surprising answers.

That’s hard.

I attended a panel of speculative-fiction writers at AWP many years ago. One panelist admitted that he, years prior, wrote 150 pages about a guy who lived in a house with a door to an upstairs room that couldn’t be opened. Every now and then, a light would come on in that room and shine through the cracks in the door frame. Although the author was having fun writing about this guy and his creepy house, he eventually abandoned the novel—he himself couldn’t figure out what or who was behind the door. He had some ideas, but he knew that after 150 pages of setup, readers would be expecting a big payoff, and he just didn’t have it.

Stephen King tried three times over several decades to write what eventually became Under the Dome. He knew he wanted to write about a town suddenly and mysteriously trapped under a massive, impenetrable bubble…but he didn’t know where the dome came from. He knew he couldn’t write the story without that key piece of information. His understanding that readers wouldn’t accept “the dome just was”—and his unwillingness to accept it himself—is part of what makes King a master storyteller.

Heart-Shaped Box by Joe Hill is based on a stellar, high-concept premise: An aging rock star who collects occult objects buys a haunted suit on the internet. It’s not enough to ask readers to just accept that the suit is haunted and be satisfied. Readers are literally reading the book to find out the answers to who is haunting the suit, and why, and what the suit wants from the protagonist, and how the protagonist is going to defeat it. Why is the antagonism between them viscerally personal and not merely incidental? Couldn’t anyone have bought the suit on the internet? Turns out, no. And that is part of the mystery that makes Heart-Shaped Box such a satisfying read.

The fun thing about being a speculative-fiction writer is that your explanations can be spectral. They can defy the laws of our natural world. They can presuppose technologies that don’t exist, discoveries that have not been made. But that’s also what makes writing spec-fic more challenging. Since spec-fic writers can leave some things unexplained, they must search for their story’s best ratio of explainable to unexplainable.

For instance, in Heart-Shaped Box, we suspend our disbelief only so far as is necessary to accept that a vengeful ghost inhabits the suit. That’s all. For everything else, readers’ logical story brains require rational second- and third-act explanations. How did the ghost end up in the suit? How did the suit end up on the internet? How did our protagonist, who was the intended buyer all along, happen to be browsing the internet at just the right time and click “buy” before anyone else did? If Hill had said, “It just worked out that way because it’s supernatural,” the book never would have been published.

Leading readers down a path that ends with “it was all supernatural” is too easy—and whatever is too easy for writers is often not satisfying for readers. Think about the relationship between real life and fiction. In real life, people get obsessed with some dark mystery or true-crime drama, like the Amityville Horror house. We search the internet and watch all the documentaries and movies and TV shows and interviews about Amityville. We feed our imaginations with information. The question of what really happened there is just too compelling to let lie! We consider rational explanations (it was just a crazy kid killing his family with a shotgun) as well as supernatural ones (the evil entity that resides in the house made the kid do it) as we try to arrive at our own conclusions. All the while, we are driven almost mad by the reality that we can never actually know the truth.

That is exactly why fiction is so satisfying! Because the author takes us where reality cannot. The author gives us conclusions and explanations that in real life we will never have. The author answers all the hard questions in ways that our logical story brains accept—at least for as long as we are inside that story world, and sometimes longer. Sometimes, with the very best fiction, forever.

After all this, I wish I could give you some magic ratio of explainable to unexplainable that will make every story you write satisfying. I can’t. Every story is different. Every speculative subgenre shoulders its own set of reader and fan expectations.

What I will offer is this: Readers won’t suspend their disbelief if you’ve given them nothing to suspend it from. The more suspension of disbelief you’re asking of readers, the stronger your story’s logical, rational, realistic framework has to be. Build plausible conditions in which your speculative conditions can thrive, and tie up all your loose ends. If you want happy readers, that’s a good place to start.

A few years ago, I presented at the monthly meeting of a writing organization that wanted to know more about what agents are (and aren’t) looking for when they read submissions. I ended up talking about how premise, plot, and prose make a three-legged stool, and how when one leg is missing, the stool falls over—and the submission is likely to get a rejection. I’ve always wanted to expand on that idea for a more general fiction-writing audience. So this month, that’s what I decided to do.

+Premise +Plot -Prose

A manuscript that falls into this category promises a cool, unique premise, hook, or concept, and it’s well structured, moving along at a good, genre-appropriate clip…or at least it appears to be at first. Agents aren’t going to make it very far into this manuscript because the prose itself is a problem.

When I say prose here, I’m talking about two things. I’m talking about craft: spelling, grammar, semantics, syntax, mechanics, punctuation, etc. I’m also talking about art: voice, style, rhythm, imagery, symbolism, use of poetic devices, and so on.

A writer’s mastery of craft is relatively easy to assess. There are rules and standards about such things, after all, and a writer’s ability to demonstrate functional knowledge of those rules and standards should be requisite for professional-level publication. However, judging a writer’s mastery of art is far more subjective. One human’s Elmore Leonard is another’s Cormac McCarthy. Furthermore, the relative artistry of a writer’s prose is examined differently through the various lenses of genre and intended audience.

Style aside, what agents are looking for when they’re reading sample pages is the feeling that they’re in good hands. They want the sense that the writer knows what they’re doing, that they’ve both mastered craft and delivered artistry that will satisfy the expectations of a particular market.

Improve Your Prose

+Premise -Plot +Prose

This manuscript is built on a mind-blowing, never-been-seen-before idea, and the prose is gorgeous, but there’s no plot. No sequence of events leading one into the other in a logical, plausible way that builds suspense, raises stakes, and keeps readers turning pages. No cliffhangers, turning points, or reversals. No artfully planted clues that give the reader a fair shake. No satisfying sense of wholeness or completeness. No connections between the first half of the manuscript and the second.

This manuscript can often be summarized “characters doing stuff, having conversations, and thinking thoughts.” It rambles. It indulges the author’s whims. It feels like an early draft.

Plotting a novel is not the same thing as writing down a list of things that will happen in your story or summarizing scenes on stacks of notecards. No, plotting a novel is like trying to solve a puzzle. It’s a painstaking back-and-forth between working on the whole and working on its parts. It’s about making connections and ensuring that every character, scene, description, internalization, line of dialogue, etc., has a job to do and earns its real estate on the page. Even pantsing (writing by the seat of one’s pants) is a method of plotting—pantsers, too, must eventually arrive at a structure that the human brain recognizes as “story.” It’s just that a pantser’s process is to get there by writing multiple drafts.

Agents will read further into this type of manuscript than they will the previous type. If you’ve hooked them with a great premise and masterful prose, then they’re more likely to stick with your story to see if the plot is sound—if the story hangs together and if you nailed the landing. But if you haven’t, you’re likely to receive a pass.

Improve Your Plot

-Premise +Plot +Prose

This manuscript is well written with an airtight plot, but it feels bland. Derivative. Predictable. A little too tropey. Like it rolled off the assembly line into a bin marked “Stories We’ve All Seen Before.”

Of all three types of manuscripts in this article, this one is most likely to get represented and published. It’s a “good” book, a “competent” book. That makes it a safe bet for a lot of agents and editors. But will it be a standout or become a bestseller? Will it earn out its advance (if an advance was offered)? Will its sales bring you subsequent contracts with improved terms? Without a twisty, unique premise, probably not.

Note that for the sake of this article, I’m using “premise” as a synonym for “concept,” which brings the idea of “high concept” into play. There’s lots of info online about high concept (what it is and why it rises to the top of slush piles), but I’m not going into that here. What I do want to say here is that if you’ve mastered prose and plot, don’t stop there. Do the work—and it is work!—of developing one-of-a-kind ideas, premises, hooks, or concepts. As Larry Brooks writes in the book I’m recommending below, “At the professional level to which you aspire, you really cannot, with great confidence, sit down and write just any old thing that appeals to you.”

Improve Your Premise

This month, take some time to assess where you are with all this. Rank premise, plot, and prose in order of your greatest strength to your greatest opportunity. Pick up one of the recommended books and commit to exploring how you can give your next manuscript the best possible chance at becoming a bestseller!

Photo by Karolina Grabowska from Pexels

Four Ways to Create Inter-Character Conflict

I was reading a manuscript recently that featured a strong, interesting protagonist and a strong, interesting antagonist. Off to a good start, right? Well…

As I continued to read, I realized there was a problem. While both characters were developed well on the page, I couldn’t nail down why they were experiencing such conflict with each other. More to the point, the conflict playing out between them was inconsistent, seemingly about Thing A in these chapters, but then morphing into Thing B in those chapters, and later on, it was all about Things C, D, or E with Things A and B abandoned and unresolved.

Eventually, as a result, the plot fell apart, and the inter-character conflict devolved into nothing more substantial than snarky dialogue…all the way up until one tried kill the other for no apparent reason other than the author couldn’t figure out how to wrap up the manuscript. (Nothing like a tacked-on climax to reveal that a story needs revision!)

This was a case of an author who started out with a solid sense of how to create good characters and scene-based conflicts, but who hadn’t yet figured out that scenes are the building blocks of a central story line. With no central story line, conflict exists merely for conflict’s sake—and it often comes off as contrived or melodramatic.

As you outline, draft, or revise, remember that conflict drives your plot, or central story line. Therefore, to improve your story’s cohesion, focus on developing a single conflict-driven through-line. How? The following are four easy ways to set two characters at compelling odds with each other:

  1. They want the same goal but only one of them can have it. There is only one piece of pie, gold medal, promotion, throne, whatever.
  2. They want the same goal but have different motivations. Jane and Ben both want to steal the diamond, but Jane wants to return it to its rightful owner, and Ben wants to sell it on the black market.
  3. They want two different goals that are mutually exclusive. If one achieves their goal, then the opportunity to attain the other goal disappears. Sally wants to be promoted to partner at her Colorado law firm, but her husband, Mike, wants them to move to the coast and live on a boat. They can’t both attain their goal and keep their marriage, so either one or the both of them must abandon their goal.
  4. One has a vested interest in preventing the other from achieving their goal. If one achieves their goal, the other will lose something of importance. Sam bets Carrie $500 that she won’t spend the night in the haunted house, but now it looks like she’s going to do it—that is her goal—so Sam’s goal becomes to convince her the house is actually haunted so he can keep his money.

Take a look at your work-in-progress and articulate why your main hero and main villain are at odds with each other. If you have an ensemble cast, then nail down the various types of conflict that exist between various pairs or groups of characters. In all likelihood, there will be all sorts of conflict going on throughout the manuscript, but what I’m asking you to do here is distill the primary nature of your story’s conflict down to a central story question in the form “Will A happen or will B happen?”

  1. Will Ann or Ian win the race?
  2. Will Jane return the diamond to its rightful owner or will Ben sell it on the black market?
  3. Will Sally accept the partnership in Colorado, or will she give up her career to move to the coast and live on a boat with Mike?
  4. Will Carrie spend the night in the haunted house and win Sam’s $500 bet, or will Sam succeed in scaring her away?

Now make sure that whatever distilled, central-story question you came up with here is the question that gets answered at the end of the manuscript. You might be surprised to learn how many manuscripts we read in which the author loses sight of their original story question. (It’s a lot!) Preventing that misstep can be as easy as re-orienting yourself around your story’s conflict.

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